Direct answer
What should you do?
Win territory objectives before the battle begins: reveal approach routes, place the MCV with support and an exit, assign rally and reinforcement roles, preserve a reserve, and agree on the condition for holding or withdrawing.
Key takeaways
- Vision and travel time determine whether reinforcements arrive when they matter.
- Assign rally, reinforcement, scouting, defense, and reserve roles before the objective opens.
- A retreat condition protects the alliance from converting one lost objective into repeated losses.
1. Prepare the map layer
Before contesting a Fortress or World Center objective, identify watchtowers, approach routes, enemy support areas, and positions where the MCV can contribute without being trapped. The alliance needs the same map picture.
Refresh information close to the start. Haze and player movement can make an early screenshot obsolete.
- Mark primary and alternate routes.
- Estimate reinforcement travel time.
- Keep a reserve outside the first contact zone.
2. Assign roles and calls
Name the rally leader, target caller, reinforcement coordinator, scout, and reserve lead. Each member should know which call overrides personal targets.
Use short calls with target, timing, and action. Long explanations during contact increase delay and split attention.
- One primary target caller.
- One clear reinforcement destination.
- One retreat or rotation phrase understood before battle.
3. Hold only while the objective remains favorable
Occupation is not the end of the event. The alliance must decide whether reinforcement time, recovery, and enemy movement still support holding. A position that cannot be sustained may be more useful as a temporary scoring or diversion objective.
After the event, compare information quality, arrival timing, and reserve use. These are often more actionable than individual combat statistics.
- Recheck vision after occupation.
- Rotate damaged formations before recovery is exhausted.
- Withdraw when the agreed stop condition is met.
Decision table
| Role | Primary responsibility | Failure signal |
|---|---|---|
| Scout | Maintain current route and movement information | Calls rely on old sightings |
| Rally lead | Set target and synchronized timing | Multiple rallies split the objective |
| Reinforcement | Keep the held position functional | Arrivals are late or sent to different points |
| Reserve | Answer a second threat or failed push | All strength is committed at first contact |
Frequently asked questions
What should an alliance do before a Fortress fight?
Refresh vision, compare routes, place MCVs, assign roles, and agree on hold and retreat conditions.
Why keep a reserve?
A reserve can answer an unseen route, replace a damaged formation, or protect withdrawal.
Are World Center rules always the same?
Event rules may change. Verify the current in-game help, registration, scoring, and timing information.
Official sources and scope
This guide is based on current official product information and product-team review. Exact values, event rules, and unlock requirements can change; verify time-sensitive details in the live game.
Continue in game
Play Over Hazed
Use the guide as a decision framework, then confirm current values and rules in the live game.
